Game guide · HRBJFRHG
Mini Golf: rules and examples
Open Mini Golf, check the instructions and begin a round. Sink all three holes within twelve strokes per hole. Use the example below to understand a decision. Check the rule that explains your first action. Check the relevant rule before repeating a move.
Three original obstacle courses; wall bounces and friction.
Give this approach a try
Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Refer to the controls when needed.
The objective of a round
Sink all three holes within twelve strokes per hole. Keep that objective in view throughout the round. Keep the controls in easy reach.
The playing sequence
- Aim a stopped ball.
- Set power and putt.
- Wait until it stops before another shot.
- Use Next hole after sinking.
Choosing and moving on screen
Touch aim, angle/power sliders and Putt. On a smaller screen, keep the active part of the board within view. A new-round button replaces the current round.
One way to understand the rules
A soft final putt can sink where a fast crossing would not. Compare this with the rule that governs the move. Keep the game’s format in mind.
One detail worth checking
The hole accepts only a sufficiently slow ball. Compare the situation with the worked example. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.
More answers before you play
When I return, what is the goal of Mini Golf?
For clarity: Sink all three holes within twelve strokes per hole.
Before I begin, how do I control Mini Golf?
The key detail is this: Touch aim, angle/power sliders and Putt.
For a quick reminder, what example helps explain Mini Golf?
The key detail is this: A soft final putt can sink where a fast crossing would not.
For this browser game, what should I watch out for in Mini Golf?
Here is the relevant explanation: The hole accepts only a sufficiently slow ball.
When I return, what format does Mini Golf offer?
The key detail is this: Three original obstacle courses; wall bounces and friction.
For my first round, which play mode does Mini Golf use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
For my first round, where should I start with Mini Golf?
Aim a stopped ball.
Before I begin, do I need an account or a payment for Mini Golf?
No player account or payment is needed. Game scores are recreational results, not cash prizes.
For my first round, how can I find Mini Golf again?
Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
While learning, how do I report an issue with Mini Golf?
Here is the relevant explanation: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.